May 23, 2024


There’s a very solid reason why movie-based video games rarely end up being fun, although game-based movies or TV shows frequently do. The audience is passive since it is not required to engage with the subject matter in any way during the two hours that make up the movie screenplay. It’s the complete opposite with video games. These days, the majority of single-player games offer campaigns lasting more than 25 hours, and players want to interact with as many objects as they can.

This explains why so few video games are able to improve upon content that has been lifted from motion pictures. This is the same problem faced by Avatar: Frontiers of Pandora, which must provide an open environment with many more exploring options than those found in the films. Without giving too much away just yet, I’d like to say that the game succeeds in completing what is arguably the most challenging but crucial task: giving players the best alternative currently available for exploring Pandora’s universe.

Although one could argue that a great game must have a compelling story, well-rounded characters, entertaining gameplay, and combat elements, the reality is that Frontiers of Pandora is designed for moviegoers who want to explore Pandora independently. Fortunately, the developers of the game made the most of their resources available to fulfill this desire.

I would like to disclose that Ubisoft sent me a review code for the game on the PlayStation 5 before we get into the in-depth analysis. The game is currently available for purchase on Microsoft Windows, PS5, Xbox Series X and S, and Amazon Luna.

Narrative and gameplay

As you take on the role of a young Na’vi who has been reared in captivity by the human RDA group with the intention of training you and a few other Na’vi youngsters as their soldiers, Avatar: Frontiers of Pandora’s story opens on an emotional note. The group leader uses violent suppression when the attempts to control your thoughts don’t appear to work, and you lose someone you care about. As the plot develops, you finally succeed in escaping imprisonment and reaching Pandora’s world, which is incredibly gorgeous but under attack from human invaders.

As you take on human adversaries, support your fellow Na’vi brothers, and discover more about your ancestry, the game opens up new avenues for exploration. Despite being somewhat predictable and not much improving the film’s content, the tale retained my interest the entire time. Like in the film, one of the main points that sticks out is how humans have affected Pandora’s natural environment. The recurring theme of Avatar films is that, whether it is Earth or Pandora, humans are negatively affecting the natural world and that, in our avarice to seize precious resources, we might often jeopardize the life of other living things. This game also conveys the same concept.
Frontiers of Pandora appears to have been greatly influenced by the Far Cry series, even though it uses gameplay elements that are similar to some of the other open-world games released recently. The game will constantly remind you of the aforementioned well-known Ubisoft title, whether it is through resource gathering or through taking over multiple outposts. Please understand that this is not always a terrible thing. It does, however, become monotonous after a while. The side quests don’t give enough variation to entice you to venture out and explore, even when the main story keeps you interested.


I’ve been corrected; my expectations regarding the combat gameplay in the game were not high. You start off with a bow and arrows, and I thought my character would only utilize the weapons that the Na’vi used customarily. However, I was unprepared for the range of weapons and my newfound proficiency with firearms. The shooting mechanics in the game were enjoyable to me, and I generally felt like I had complete control over the weaponry.
I didn’t find stealth to be as fun as previous games, but it might have something to do with the fact that I liked utilizing guns so much more. There’s a strong possibility you’ll go undetected if you scale the trees, but if you fire continuously, the enemy will definitely find you.

Sound and visuals

Both the graphics and the environment design of Avatar: Frontiers of Pandora are excellent. You overlook all other game flaws when exploring Pandora’s environment, such is the sheer thrill of it. Although I anticipated that the devs would give this feature their full attention, I didn’t anticipate them going this far. You’ll be completely engrossed in the game’s vast, intricate universe thanks to the sound design and ambient tune.
The game stays faithful to the original, whether it’s with regard to the many landscapes, the critters, the deep forest, or the floating bits of rock. It goes without saying that the only way to experience exploring Pandora is to play the game, but if you enjoy the show, you won’t be let down in the slightest.


Avatar: Frontiers of Pandora is a hugely popular game that was created with Avatar enthusiasts in mind. It presents the ideal chance for you to delve further into Pandora’s world than you have previously. Not only do the graphics look amazing, but the combat gameplay is also rather impressive, drawing you right into the universe of the game. The main plot of the game is great, but there is no variation in the side tasks, and seizing outposts gets boring after a while. In this game, flying is a wonderful and fulfilling sensation. This game is a must-have for fans of the Avatar films, but even for non-fans, there aren’t many significant differences from the films.

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